11/1/2023 0 Comments Ffmpeg prores![]() ![]() ![]() There are lots of edits i wanted to do in the VSE but couldn’t. On mac it’s pretty much THE de-facto standard for video work. In the end I just used FCP and After Effects. as a working file… really wanted to use the VSE but couldn’t as it would be churlish to take all teh source files and convert them to frame sequences to use in blender, edit and then convert back to prores again. When I worked on post-production, like most others I always rendered out to image sequences (primarily DPX), but when working with FC-editors they always expected to receive files in ProRes for offline work, and they couldn’t be bothered to do the encoding themselves (FC can’t even read DPX natively…) Like always, ffmpeg is gold when it comes to converting image sequences to whatever codec, and with ffmpeg build into Blender… well of course I think Blender should output to whatever ffmpeg can, and if not everything, at least include ProRes being a necessary evil.Ī couple of years ago I was working on a project where all the raw footage was by outputing to pro res. Technically I can see that all platforms needs a newer ffmpeg, but why is Windows using such an old version? parties, IMO, and a lot have or are already doing that with ffmpeg including myself. ![]() With Apple pushing the codec, it should accept ProRes being encoded by 3. ![]() I generally think any potential patent issue is BS, so I hope that is not the reason. While I have no immediate need for ProRes myself, I don’t understand why it is a problem to enable it (get your patch committed). Feel discouraged, even if I get why it’s easy to be. ![]()
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